β οΈ Warning: the music can be a bit loud, volume check! β οΈ
I present to you, Rodent Reboot β!
This is a game written in Java using LibGDX using Agile techniques as part of Inf112 coursework. A blog written as a group can be found here!
My role in this project was lead tester and developer. As a tester, my responsibilities were to ensure that we complied with minimum coverage (75%) and to carry out manual testing, otherwords play the game a lot! As a developer, my main responsibilities were code review and writing code. My biggest contribution was the implementation of the item system in which I used a Strategy Design Pattern to randomly spawn powerup items and carry out specific powerup effects that the player interacted with at designated item spawn points on the map.
For further information, check out the Rodent Reboot repository on my GitHub!